gamedev:textureproperties:emissivity_camera_adapted
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gamedev:textureproperties:emissivity_camera_adapted [2020/11/24 14:38] – [Skin Texture Property: emissivity.camera.adapted] dragonlord | gamedev:textureproperties:emissivity_camera_adapted [2020/11/24 14:38] (current) – [Examples] dragonlord |
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|Affected Modules|Graphic| | |Affected Modules|Graphic| |
|Linked Properties|[[gamedev:textureproperties:emissivity.intensity|emissivity.intensity]], [[gamedev:textureproperties:environmentroom_emissivity_intensity|environmentroom.emissivity.intensity]], [[gamedev:textureproperties:outline_emissivity_intensity|outline.emissivity.intensity]], [[gamedev:textureproperties:rim_emissivity_intensity|rim.emissivity.intensity]]| | |Linked Properties|[[gamedev:textureproperties:emissivity.intensity|emissivity.intensity]], [[gamedev:textureproperties:environmentroom_emissivity_intensity|environmentroom.emissivity.intensity]], [[gamedev:textureproperties:outline_emissivity_intensity|outline.emissivity.intensity]], [[gamedev:textureproperties:rim_emissivity_intensity|rim.emissivity.intensity]]| |
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<WRAP center 100%> | |
<WRAP center box 450px> | |
{{youtube>INImvJkg8YI?medium}} | |
<WRAP centeralign>Example usage of **emissivity.camera.adapted** skin texture property.</WRAP> | |
</WRAP> | |
</WRAP> | |
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====== Description ====== | ====== Description ====== |
</skin> | </skin> |
</code> | </code> |
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| <WRAP center 100%> |
| <WRAP center box 450px> |
| {{youtube>INImvJkg8YI?medium}} |
| <WRAP centeralign>Example usage of **emissivity.camera.adapted** skin texture property.</WRAP> |
| </WRAP> |
| </WRAP> |
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gamedev/textureproperties/emissivity_camera_adapted.1606228684.txt.gz · Last modified: 2020/11/24 14:38 by dragonlord