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gamedev:textureproperties:environmentroom_emissivity

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gamedev:textureproperties:environmentroom_emissivity [2019/05/08 22:46] dragonlordgamedev:textureproperties:environmentroom_emissivity [2019/05/09 08:30] – created dragonlord
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-~~Title: Skin Texture Property: environmentroom.emissivity~~ 
 {{tag>graphic skin texture environmentroom emission}} {{tag>graphic skin texture environmentroom emission}}
 <WRAP youarehere> <WRAP youarehere>
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 </WRAP> </WRAP>
  
-<WRAP boxheader> +====== Skin Texture Property: environmentroom.emissivity ====== 
-====== Summary ====== + 
-</WRAP> +Defines the emissivity for an environment room. 
-<WRAP boxcontent> +
-|Texture Property Name|environmentroom.emissivity| +
-|Description|Defines the emissivity for an environment room.|+
 |Excepted Data Source|3 component image| |Excepted Data Source|3 component image|
 |Data Range|0 or greater| |Data Range|0 or greater|
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 |Affected Modules|Graphic| |Affected Modules|Graphic|
 |Linked Properties|[[environmentroom_emissivity_intensity|environmentroom.emissivity.intensity]]| |Linked Properties|[[environmentroom_emissivity_intensity|environmentroom.emissivity.intensity]]|
-</WRAP> 
  
 ====== Description ====== ====== Description ======
 +
 The **environmentroom.emissivity** texture property definesthe emissivity for an environment room. The **environmentroom.emissivity** texture property definesthe emissivity for an environment room.
  
gamedev/textureproperties/environmentroom_emissivity.txt · Last modified: 2019/05/24 23:43 by dragonlord