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gamedev:textureproperties:reflectivity_gamma

Skin Texture Property: reflectivity.gamma

Defines the gamma correction for the reflectivity.

Excepted Data Source1 component value
Data Rangegreater than 0
Default Value2.2
Affected ModulesGraphic
Linked Propertiesreflectivity

Description

The reflectivity.gamma texture property is linked with the reflectivity texture property. It defines the gamma correction to be used for the reflectivity values. This can be used to use a linear color space image instead of an sRGB color space image.

The source is typically a single component value greater than 0.

The default value for this texture property is 2.2 which is the gamma correction for sRGB images.

Examples

( TODO: example image )

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gamedev/textureproperties/reflectivity_gamma.txt · Last modified: 2019/05/24 23:43 by dragonlord