{{tag>audio skin texture}} [[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **sound.none** ====== Skin Texture Property: sound.none ====== Defines if the material is interacting with sound at all. |Excepted Data Source|1 component value| |Data Range|0 upwards| |Default Value|0| |Affected Modules|Audio| |Linked Properties|| ====== Description ====== The **sound.none** texture property defines if the material is interacting with sound at all. This texture property can be make objects become ghost-like to sound as well as helping Audio Modules optimize processing time. The source is typically a single value of boolean type. 0 to use regular sound processing. 1 to not affect sound processing. The default value for this texture property is 0.