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gamedev:textureproperties:texcoord_scale [2019/05/08 22:52] – dragonlord | gamedev:textureproperties:texcoord_scale [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord | ||
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- | ~~Title: Skin Texture Property: texcoord.scale~~ | ||
{{tag> | {{tag> | ||
<WRAP youarehere> | <WRAP youarehere> | ||
- | [[: | + | [[: |
</ | </ | ||
- | <WRAP boxheader> | + | ====== |
- | ====== | + | |
- | </ | + | Defines the scaling for texture coordinates. |
- | <WRAP boxcontent> | + | |
- | |Texture Property Name|texcoord.scale| | + | |
- | |Description|Defines the scaling for texture coordinates| | + | |
|Excepted Data Source|3 component value| | |Excepted Data Source|3 component value| | ||
|Data Range|Greater than 0 for all components| | |Data Range|Greater than 0 for all components| | ||
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|Affected Modules|Graphic| | |Affected Modules|Graphic| | ||
|Linked Properties|-| | |Linked Properties|-| | ||
- | </ | ||
====== Description ====== | ====== Description ====== | ||
+ | |||
The **texcoord.scale** texture property defines the scaling for texture coordinates. This texture property is useful to align individual materials of different detail scale. | The **texcoord.scale** texture property defines the scaling for texture coordinates. This texture property is useful to align individual materials of different detail scale. | ||
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====== Examples ====== | ====== Examples ====== | ||
+ | |||
( TODO: example image ) | ( TODO: example image ) |