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gamedev:textureproperties:texcoord_scale

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gamedev:textureproperties:texcoord_scale [2019/05/08 22:52] dragonlordgamedev:textureproperties:texcoord_scale [2019/05/09 08:39] – created dragonlord
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-~~Title: Skin Texture Property: texcoord.scale~~ 
 {{tag>graphic skin texture}} {{tag>graphic skin texture}}
 <WRAP youarehere> <WRAP youarehere>
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 </WRAP> </WRAP>
  
-<WRAP boxheader> +====== Skin Texture Property: texcoord.scale ====== 
-====== Summary ====== + 
-</WRAP> +Defines the scaling for texture coordinates
-<WRAP boxcontent> +
-|Texture Property Name|texcoord.scale| +
-|Description|Defines the scaling for texture coordinates|+
 |Excepted Data Source|3 component value| |Excepted Data Source|3 component value|
 |Data Range|Greater than 0 for all components| |Data Range|Greater than 0 for all components|
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 |Affected Modules|Graphic| |Affected Modules|Graphic|
 |Linked Properties|-| |Linked Properties|-|
-</WRAP> 
  
 ====== Description ====== ====== Description ======
 +
 The **texcoord.scale** texture property defines the scaling for texture coordinates. This texture property is useful to align individual materials of different detail scale. The **texcoord.scale** texture property defines the scaling for texture coordinates. This texture property is useful to align individual materials of different detail scale.
  
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 ====== Examples ====== ====== Examples ======
 +
 ( TODO: example image ) ( TODO: example image )
gamedev/textureproperties/texcoord_scale.txt · Last modified: 2019/05/24 23:43 by dragonlord