The **transparency.multiplier** texture property defines the multiplier for the **[[gamedev:textureproperties:transparency|transparency]]** texture property. This allows to modify the transparency without changing the **[[gamedev:textureproperties:transparency|transparency]]** texture property itself. Typically this is done using a [[gamedev:renderables|renderable]] for example to fade out objects no matter the complexity of their transparency values.
The **transparency.multiplier** texture property defines the multiplier for the **[[gamedev:textureproperties:transparency|transparency]]** texture property. This allows to modify the transparency without changing the **[[gamedev:textureproperties:transparency|transparency]]** texture property itself. Typically this is done using a [[gamedev:renderables|renderable]] for example to fade out objects no matter the complexity of their transparency values.
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====== Examples ======
====== Examples ======
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<WRAP center 100%>
<WRAP center 100%>
<WRAP center box 420px>
<WRAP center box 420px>
gamedev/textureproperties/transparency_multiplier.1386086324.txt.gz · Last modified: by dragonlord