gamedev:textureproperties:transparency_type
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Both sides previous revision Previous revision Next revision Previous revision gamedev:textureproperties:transparency_type [2012/12/01 18:35] – dragonlord gamedev:textureproperties:transparency_type [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord
<WRAP youarehere> <WRAP youarehere>
[[:start|Start Page]] >> [[gamedev :main |Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **transparency.type** [[:start|Start Page]] >> [[:gamedev |Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **transparency.type**
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====== Examples ====== ====== Examples ======
( TODO : example image ) <WRAP center 100%>
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{{ :gamedev:textureproperties:transparency.png |Transparent glass material}}
<WRAP centeralign>Transparent glass material. Example of a fully transparent material. This glass uses 4% transparency hence 0.04 for the transparency texture property.</WRAP>
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gamedev/textureproperties/transparency_type.1354386957.txt.gz · Last modified: 2012/12/01 18:35 by dragonlord