gamedev:textureproperties:transparency_type
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| gamedev:textureproperties:transparency_type [2012/12/01 18:35] – dragonlord | gamedev:textureproperties:transparency_type [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord |
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| <WRAP youarehere> | <WRAP youarehere> |
| [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **transparency.type** | [[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **transparency.type** |
| </WRAP> | </WRAP> |
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| ====== Examples ====== | ====== Examples ====== |
| ( TODO: example image ) | <WRAP center 100%> |
| | <WRAP center box 420px> |
| | {{ :gamedev:textureproperties:transparency.png |Transparent glass material}} |
| | <WRAP centeralign>Transparent glass material. Example of a fully transparent material. This glass uses 4% transparency hence 0.04 for the transparency texture property.</WRAP> |
| | </WRAP> |
| | </WRAP> |
gamedev/textureproperties/transparency_type.1354386957.txt.gz · Last modified: 2012/12/01 18:35 by dragonlord