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gamedev:textureproperties:variation

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gamedev:textureproperties:variation [2017/04/02 13:56] – created dragonlordgamedev:textureproperties:variation [2019/05/09 08:40] – removed dragonlord
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-<WRAP youarehere> 
-[[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **variation.u/variation.v** 
-</WRAP> 
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-<WRAP boxheader> 
-====== Summary ====== 
-</WRAP> 
-<WRAP boxcontent> 
-|Texture Property Name|variation.u, variation.v| 
-|Description|Enables texture variation in U and V direction| 
-|Excepted Data Source|1 component value| 
-|Data Range|0 to 1| 
-|Default Value|0| 
-|Affected Modules|Graphic| 
-|Linked Properties|| 
-</WRAP> 
- 
-====== Description ====== 
-The **variation.u** and **variation.v** texture property define if texture variations are used along the texture U and V direction. If texture variations are enabled various texture properties can be defines using a depth of larger than 1. The integral part of texture coordinates in the U and V direction are used to randomly pick a layer from these properties. A value of 0 indicates that texture variations are not used along the U and V direction. A value of 1 indicates that texture variations are used along the U and V direction. 
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-The value is typically a single component value with the data in the values 0 or 1. 
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-The default value for these texture properties are 0. 
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-====== Examples ====== 
-<WRAP column 45%> 
-<WRAP center box 420px> 
-{{ :gamedev:textureproperties:variation1.jpg |Variation enabled material}} 
-<WRAP centeralign>Variation enabled material. Example with colored variation of a base texture. Each tile uses a random layer.</WRAP> 
-</WRAP> 
-</WRAP> 
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-<WRAP column 45%> 
-<WRAP center box 420px> 
-{{ :gamedev:textureproperties:variation2.jpg |U-Variation enabled material}} 
-<WRAP centeralign>U-Variation enabled material. Example with colored variation of a base texture. Only U-Variation enabled. Suitable for walls.</WRAP> 
-</WRAP> 
-</WRAP> 
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-<WRAP clear></WRAP> 
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-<WRAP column 45%> 
-<WRAP center box 420px> 
-{{ :gamedev:textureproperties:variation3.jpg |V-Variation enabled material}} 
-<WRAP centeralign>V-Variation enabled material. Example with colored variation of a base texture. Only V-Variation enabled. Suitable for walls.</WRAP> 
-</WRAP> 
-</WRAP> 
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-<WRAP clear></WRAP> 
  
gamedev/textureproperties/variation.txt · Last modified: 2019/05/24 23:43 by dragonlord