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gamedev:textureproperties:variation

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gamedev:textureproperties:variation [2019/05/09 08:40] – removed dragonlordgamedev:textureproperties:variation [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord
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 +{{tag>graphic skin texture variation}}
 +<WRAP youarehere>
 +[[:start|Start Page]] >> [[:gamedev|Game Development with the Drag[en]gine]] >> [[gamedev:skinproperties|Skin Texture Properties]] >> [[gamedev:texturepropertylist|Texture Property Database]] >> **variation.u / variation.v**
 +</WRAP>
 +
 +====== Skin Texture Property: variation.{u,v} ======
 +
 +Enables texture variation in U and V direction.
 +
 +|Excepted Data Source|1 component value|
 +|Data Range|0 to 1|
 +|Default Value|0|
 +|Affected Modules|Graphic|
 +|Linked Properties|-|
 +
 +====== Description ======
 +
 +The **variation.u** and **variation.v** texture property define if texture variations are used along the texture U and V direction. If texture variations are enabled various texture properties can be defines using a depth of larger than 1. The integral part of texture coordinates in the U and V direction are used to randomly pick a layer from these properties. A value of 0 indicates that texture variations are not used along the U and V direction. A value of 1 indicates that texture variations are used along the U and V direction.
 +
 +The value is typically a single component value with the data in the values 0 or 1.
 +
 +The default value for these texture properties are 0.
 +
 +====== Examples ======
 +
 +<WRAP group>
 +<WRAP half column box centeralign>
 +{{ :gamedev:textureproperties:variation1.jpg |Variation enabled material}}
 +Variation enabled material. Example with colored variation of a base texture. Each tile uses a random layer.
 +</WRAP>
 +<WRAP half column box centeralign>
 +{{ :gamedev:textureproperties:variation2.jpg |U-Variation enabled material}}
 +U-Variation enabled material. Example with colored variation of a base texture. Only U-Variation enabled. Suitable for walls.
 +</WRAP>
 +</WRAP>
 +
 +<WRAP group>
 +<WRAP half column box centeralign>
 +{{ :gamedev:textureproperties:variation3.jpg |V-Variation enabled material}}
 +V-Variation enabled material. Example with colored variation of a base texture. Only V-Variation enabled. Suitable for walls.
 +</WRAP>
 +<WRAP half column box centeralign>
 +{{ youtube>dhudrzDJ5T8?600x480 |Variation Textures}}
 +Variation Textures
 +</WRAP>
 +</WRAP>
  
gamedev/textureproperties/variation.1557391249.txt.gz · Last modified: 2019/05/09 08:40 by dragonlord