gamedev:texturepropertylist
Differences
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gamedev:texturepropertylist [2022/05/03 17:23] – dragonlord | gamedev:texturepropertylist [2022/05/03 17:24] – dragonlord |
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|[[gamedev:textureproperties:height_offset|height.offset]]|Offset of height texture property.| value | 0 | X | | | | |[[gamedev:textureproperties:height_offset|height.offset]]|Offset of height texture property.| value | 0 | X | | | |
|[[gamedev:textureproperties:mirror|mirror]]|Defines if the material is fully mirroring.| value | 0 | X | | | | |[[gamedev:textureproperties:mirror|mirror]]|Defines if the material is fully mirroring.| value | 0 | X | | | |
|[[gamedev:textureproperties:nonpbr_albedo|nonpbr.albedo]]|Non-PBR Albedo.| image | (0,0,0) | X | X | | | |[[gamedev:textureproperties:nonpbr_albedo|nonpbr.albedo]]|Non-PBR Albedo.| image | (0,0,0) | X | | | |
|[[gamedev:textureproperties:nonpbr_metalness|nonpbr.metalness]]|Non-PBR Metalness.| image | 0 | X | X | | | |[[gamedev:textureproperties:nonpbr_metalness|nonpbr.metalness]]|Non-PBR Metalness.| image | 0 | X | | | |
|[[gamedev:textureproperties:normal|normal]]|Surface normal.| image | (0.5,0.5,1) | X | X | | | |[[gamedev:textureproperties:normal|normal]]|Surface normal.| image | (0.5,0.5,1) | X | X | | |
|[[gamedev:textureproperties:normal_strength|normal.strength]]|Strength of normal property influence.| value | 1 | X | X | | | |[[gamedev:textureproperties:normal_strength|normal.strength]]|Strength of normal property influence.| value | 1 | X | X | | |
gamedev/texturepropertylist.txt · Last modified: 2023/07/28 14:02 by dragonlord