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gamedev:treecanopylod [2012/12/03 16:28] – created dragonlordgamedev:treecanopylod [2012/12/03 23:22] dragonlord
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 <WRAP center 100%> <WRAP center 100%>
 <WRAP center box 520px> <WRAP center box 520px>
-{{ :gamedev:images:tree_lod0.png |Tree at LOD-0}}+{{ :gamedev:tree_lod0.png |Tree at LOD-0}}
 <WRAP centeralign>Tree at LOD-0. This close the canopy requires a lot of geometrical detail to look convincing. This tree here has 17'576 triangles.</WRAP> <WRAP centeralign>Tree at LOD-0. This close the canopy requires a lot of geometrical detail to look convincing. This tree here has 17'576 triangles.</WRAP>
 </WRAP> </WRAP>
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 <WRAP center 100%> <WRAP center 100%>
 <WRAP center box 520px> <WRAP center box 520px>
-{{ :gamedev:images:tree_canopy_lod.png |Tree canopy density imposter meshes}}+{{ :gamedev:tree_canopy_lod.png |Tree canopy density imposter meshes}}
 <WRAP centeralign>Tree canopy density imposter meshes. An outer layer of foliage is kept. In the canopy core tons of real geometry have been replaced with density meshes. At LOD-1 this tree has now only 5'834 triangles or 33% of the base mesh. The outer layer shows well why removing foliage alone is a problem.</WRAP> <WRAP centeralign>Tree canopy density imposter meshes. An outer layer of foliage is kept. In the canopy core tons of real geometry have been replaced with density meshes. At LOD-1 this tree has now only 5'834 triangles or 33% of the base mesh. The outer layer shows well why removing foliage alone is a problem.</WRAP>
 </WRAP> </WRAP>
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 <WRAP center 100%> <WRAP center 100%>
 <WRAP center box 760px> <WRAP center box 760px>
-{{ :gamedev:images:tree_lod_with_canopy_lod.png |Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD}}+{{ :gamedev:tree_lod_with_canopy_lod.png |Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD}}
 <WRAP centeralign>Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD. Visual difference is neglectable but the saving is tremendous. Without the density meshes the canopy would be very transparent and holed creating huge visual difference.</WRAP> <WRAP centeralign>Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD. Visual difference is neglectable but the saving is tremendous. Without the density meshes the canopy would be very transparent and holed creating huge visual difference.</WRAP>
 </WRAP> </WRAP>
 </WRAP> </WRAP>
  
gamedev/treecanopylod.txt · Last modified: 2020/05/10 09:03 by thanos