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gamedev:treecanopylod [2012/12/03 16:28] – created dragonlord | gamedev:treecanopylod [2019/05/08 17:39] – dragonlord |
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| {{tag>dragengine graphic lod optimization vegetation}} |
<WRAP youarehere> | <WRAP youarehere> |
[[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:lod|LOD System]] >> **Tree Canopy LOD** | [[:start|Start Page]] >> [[gamedev:main|Game Development with the Drag[en]gine]] >> [[gamedev:lod|LOD System]] >> **Tree Canopy LOD** |
<WRAP center 100%> | <WRAP center 100%> |
<WRAP center box 520px> | <WRAP center box 520px> |
{{ :gamedev:images:tree_lod0.png |Tree at LOD-0}} | {{ :gamedev:tree_lod0.png |Tree at LOD-0}} |
<WRAP centeralign>Tree at LOD-0. This close the canopy requires a lot of geometrical detail to look convincing. This tree here has 17'576 triangles.</WRAP> | <WRAP centeralign>Tree at LOD-0. This close the canopy requires a lot of geometrical detail to look convincing. This tree here has 17'576 triangles.</WRAP> |
</WRAP> | </WRAP> |
<WRAP center 100%> | <WRAP center 100%> |
<WRAP center box 520px> | <WRAP center box 520px> |
{{ :gamedev:images:tree_canopy_lod.png |Tree canopy density imposter meshes}} | {{ :gamedev:tree_canopy_lod.png |Tree canopy density imposter meshes}} |
<WRAP centeralign>Tree canopy density imposter meshes. An outer layer of foliage is kept. In the canopy core tons of real geometry have been replaced with density meshes. At LOD-1 this tree has now only 5'834 triangles or 33% of the base mesh. The outer layer shows well why removing foliage alone is a problem.</WRAP> | <WRAP centeralign>Tree canopy density imposter meshes. An outer layer of foliage is kept. In the canopy core tons of real geometry have been replaced with density meshes. At LOD-1 this tree has now only 5'834 triangles or 33% of the base mesh. The outer layer shows well why removing foliage alone is a problem.</WRAP> |
</WRAP> | </WRAP> |
<WRAP center 100%> | <WRAP center 100%> |
<WRAP center box 760px> | <WRAP center box 760px> |
{{ :gamedev:images:tree_lod_with_canopy_lod.png |Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD}} | {{ :gamedev:tree_lod_with_canopy_lod.png |Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD}} |
<WRAP centeralign>Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD. Visual difference is neglectable but the saving is tremendous. Without the density meshes the canopy would be very transparent and holed creating huge visual difference.</WRAP> | <WRAP centeralign>Comparison of Tree at LOD-0 and LOD-1 using Tree Canopy LOD. Visual difference is neglectable but the saving is tremendous. Without the density meshes the canopy would be very transparent and holed creating huge visual difference.</WRAP> |
</WRAP> | </WRAP> |
</WRAP> | </WRAP> |
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