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| gamedev [2019/05/24 23:43] – ↷ Page moved and renamed from gamedev:main to gamedev dragonlord | gamedev [2025/05/16 15:01] (current) – dragonlord | ||
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| This section contains information about creating or modifying games based on the [[http:// | This section contains information about creating or modifying games based on the [[http:// | ||
| + | |||
| + | For a quick start have a look at the [[gamedev: | ||
| + | |||
| + | <WRAP boxheader> | ||
| + | ====== Quick Article Finder ====== | ||
| + | </ | ||
| + | <WRAP boxcontent centeralign> | ||
| + | **Quickly find articles by clicking on one of the tags.**\\ | ||
| + | (Recommended: | ||
| + | ~~TAGCLOUD: | ||
| + | ---- | ||
| + | **Or search for pages to find what you are looking for.** | ||
| + | {searchform} | ||
| + | </ | ||
| + | \\ | ||
| <WRAP column 45%> | <WRAP column 45%> | ||
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| </ | </ | ||
| <WRAP boxcontent> | <WRAP boxcontent> | ||
| - | * [[animators|Animators and Animations]] | + | * [[gamedev:animators|Animators and Animations]] |
| * [[canvassystem: | * [[canvassystem: | ||
| - | * [[sky|Creating a Sky]] | + | * [[gamedev: |
| - | * [[skyskinlisting|Sky Skin Listing]] | + | * [[gamedev:sky|Creating a Sky]] |
| - | * [[debugdrawers|Debug Drawers]] | + | * [[gamedev:skyskinlisting|Sky Skin Listing]] |
| - | * [[renderables|Dynamic content using Renderables]] | + | * [[gamedev:debugdrawers|Debug Drawers]] |
| - | * [[components|Handling Components]] | + | * [[gamedev: |
| - | * [[gameworlds|Game Worlds]] | + | * [[gamedev:renderables|Dynamic content using Renderables]] |
| - | * [[lighting|Lighting System]] | + | * [[gamedev: |
| - | * [[localization|Localization using Language Packs]] | + | * [[gamedev:components|Handling Components]] |
| - | * [[lod|LOD System]] | + | * [[gamedev:gameworlds|Game Worlds]] |
| - | * [[treecanopylod|Tree Canopy LOD]] | + | * [[gamedev:lighting|Lighting System]] |
| - | * [[navigation|Navigation Systems]] | + | * [[gamedev: |
| - | * [[occmesh|Occlusion Meshes]] | + | * [[gamedev:localization|Localization using Language Packs]] |
| - | * [[parallelprocessing|Parallel Processing]] | + | * [[gamedev:lod|LOD System]] |
| - | * [[particleemitters|Particle Emitters]] | + | * [[gamedev:treecanopylod|Tree Canopy LOD]] |
| - | * [[pbr|Physically Based Rendering]] | + | * [[gamedev:navigation|Navigation Systems]] |
| - | * [[colliders|Physics with Colliders]] | + | * [[gamedev:occmesh|Occlusion Meshes]] |
| - | * [[collisionfiltering|Collision Filtering]] | + | * [[gamedev:parallelprocessing|Parallel Processing]] |
| - | * [[shapes|Shapes]] | + | * [[gamedev:particleemitters|Particle Emitters]] |
| - | * [[postprocessing|Post Process Effects]] | + | * [[gamedev:pbr|Physically Based Rendering]] |
| - | * [[skinproperties|Skin Texture Properties]] | + | * [[gamedev:colliders|Physics with Colliders]] |
| - | * [[texturepropertylist|List of Texture Properties]] | + | * [[gamedev:collisionfiltering|Collision Filtering]] |
| - | * [[smoothvalue|Smooth Values]] | + | * [[gamedev:shapes|Shapes]] |
| - | * [[propfields|Spam Props with Prop Fields]] | + | * [[gamedev:postprocessing|Post Process Effects]] |
| - | * [[sensors|Using Sensors]] | + | * [[gamedev: |
| - | * [[vfs|Virtual File System]] | + | * [[gamedev: |
| - | * [[synthesizers|Dynamic sound with Synthesizers]] | + | * [[gamedev: |
| + | * [[gamedev:skinproperties|Skin Texture Properties]] | ||
| + | * [[gamedev:texturepropertylist|List of Texture Properties]] | ||
| + | * [[gamedev:smoothvalue|Smooth Values]] | ||
| + | * [[gamedev:propfields|Spam Props with Prop Fields]] | ||
| + | * [[gamedev:sensors|Using Sensors]] | ||
| + | * [[gamedev:vfs|Virtual File System]] | ||
| </ | </ | ||
| </ | </ | ||
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| <WRAP boxcontent> | <WRAP boxcontent> | ||
| * [[gamedev: | * [[gamedev: | ||
| - | * [[gamedev: | ||
| - | |||
| * [[tools: | * [[tools: | ||
| * [[tools: | * [[tools: | ||
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| <WRAP boxcontent> | <WRAP boxcontent> | ||
| These file formats are defined and recognized by certain [[http:// | These file formats are defined and recognized by certain [[http:// | ||
| - | * [[formats: | + | * [[formats: |
| - | * [[formats: | + | * [[formats: |
| - | * [[formats: | + | * [[formats: |
| - | * [[formats: | + | * [[formats: |
| </ | </ | ||
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| </ | </ | ||
| <WRAP boxcontent> | <WRAP boxcontent> | ||
| + | * [[dragengine: | ||
| + | * [[dragengine: | ||
| + | * [[dragengine: | ||
| + | * [[dragengine: | ||
| + | * [[dragengine: | ||
| * [[dragengine: | * [[dragengine: | ||
| * [[dragengine: | * [[dragengine: | ||
| * [[dragengine: | * [[dragengine: | ||
| + | * [[dragengine: | ||
| </ | </ | ||
| </ | </ | ||