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| The DENormGen is a tool designed to help you create Geometry Normal Maps. Such maps are used in high-end Games to fool the Player into believing that a Low Resolution Mesh does have much more detail than it actually does. Those kind of Normal Maps are best generated using a High Resolution Mesh from which the Normal Informations is extracted and projected onto the Low Resolution Mesh. This tool provides exactly this functionality. A known tool to do the same is ORB but it is windows only and impracticable to use for developing a game on a Linux system. | The DENormGen is a tool designed to help you create Geometry Normal Maps. Such maps are used in high-end Games to fool the Player into believing that a Low Resolution Mesh does have much more detail than it actually does. Those kind of Normal Maps are best generated using a High Resolution Mesh from which the Normal Informations is extracted and projected onto the Low Resolution Mesh. This tool provides exactly this functionality. A known tool to do the same is ORB but it is windows only and impracticable to use for developing a game on a Linux system. | ||
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| ====== Feedback ====== | ====== Feedback ====== | ||
| To talk about this tool in any form please head over to the [[http:// | To talk about this tool in any form please head over to the [[http:// | ||
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| - | ====== Links ====== | ||
| - | * [[https:// | ||
| - | * [[http:// | ||
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| - | * [[: | ||