Search found 8 matches
- Wed Oct 30, 2024 10:40 pm
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
Re: NixOS Package
I wasn't planning on using it much, so the extra effort to get it working wasn't worth it.
- Tue Oct 29, 2024 10:24 pm
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
Re: NixOS Package
I ended up not using dragengine, but got a fair amount working. Will post what I had below for others to reference: dragengine: { lib, stdenv, fetchgit, symlinkJoin, scons, autoPatchelfHook, ensureNewerSourcesForZipFilesHook, zlib, libpng, libjpeg, openal, openvr, libogg, libvorbis, libtheora, fox ...
- Thu Sep 19, 2024 6:46 pm
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
Re: NixOS Package
Is there a way I could generate the manifest files separate from the main build step after the modules have been patched?
- Thu Sep 19, 2024 5:05 am
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
Re: NixOS Package
I'm able to compile with only patches for what you've already fixed, but there's still a significant problem getting things to run. Nix uses patchelf to edit paths in shared libraries to their unique Nix locations. This is causing all the file size checks for dragengine modules to fail, because they ...
- Fri Sep 13, 2024 3:07 am
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
Re: NixOS Package
Ya. I tried to make things less confusing by wording the question in a way that avoids the many non-traditional behaviors of NixOS.
What finally fixed the problem was including xorgproto, libXrender, libXext, and libXfixes in the generated include and lib folders.
What finally fixed the problem was including xorgproto, libXrender, libXext, and libXfixes in the generated include and lib folders.
- Wed Sep 11, 2024 12:44 am
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
Re: NixOS Package
After enabling "build_input_x" and "with_x", I'm having a lot of trouble getting it to recognize the X11 header files. All the system dependencies are passed via "CPPFLAGS" and "LDFLAGS" as a single include folder and single single lib folder. Most checks work fine like the webp one, but both the ...
- Mon Sep 09, 2024 12:55 am
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
Re: NixOS Package
Thanks for the help! Can you also state which version of Drag[en]gine you try to package? Always the latest released version, so 1.23 at the moment. You can drop this patch. Sndio is deprecated and not used anywhere in the game engine. I should remove this old package. I can switch to disabling it ...
- Sun Sep 08, 2024 1:30 am
- Forum: General Discussion
- Topic: NixOS Package
- Replies: 17
- Views: 12594
NixOS Package
Hello! I've been trying to make a package for Drag[en]gine on NixOS. I'm currently using 5 patches for this but still run into a non-obvious to me compilation error. First I'll go through the patches I had to make. This one lets me add to CPPPATH and LIBPATH: diff --git a/SConstruct b/SConstruct ...