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democap:modding [2024/07/26 09:59] – [Linux] dragonlord | democap:modding [2024/09/06 09:33] (current) – [Modding] dragonlord |
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DEMoCap supports modifications developer by anybody using the [[https://mod.io/g/democap|Mod.io]] platform. Various modifications can be made including (but not limited to): characters, props, worlds and script code. | DEMoCap supports modifications developer by anybody using the [[https://mod.io/g/democap|Mod.io]] platform. Various modifications can be made including (but not limited to): characters, props, worlds and script code. |
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| ====== Examples ====== |
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| Example modifications can be found on the [[https://github.com/LordOfDragons/democap/tree/main/modding/examples|Github Repository]]. |
====== Using Modifications ====== | ====== Using Modifications ====== |
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end | end |
</code> | </code> |
| <WRAP center round important 60%> |
The ''namespace'' line is important. DEMoCap searches for modification script files only in this namespaces. | The ''namespace'' line is important. DEMoCap searches for modification script files only in this namespace. |
| </WRAP> |
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Use for ''MyModification'' a unique namespace name for your modification to keep files from mixing with other modifications. Place your script files in this namespace. You can choose your file structure as you like. It is not required to mirror namespace structure but doing so can help organize your files. | Use for ''MyModification'' a unique namespace name for your modification to keep files from mixing with other modifications. Place your script files in this namespace. You can choose your file structure as you like. It is not required to mirror namespace structure but doing so can help organize your files. |