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democap:motiontransferautohuman [2025/03/23 15:42] – [Move Crouch] dragonlorddemocap:motiontransferautohuman [2025/03/23 15:50] (current) – [Neck Shift Move Range] dragonlord
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 For human actors a good default value is 13. This bends slightly stronger the upper half of the spine. For human actors a good default value is 13. This bends slightly stronger the upper half of the spine.
 +
 +===== Neck Bend Move Range =====
 +
 +Defines the range of actor head movement to be mapped to the ''Neck Bend X Move'' and ''Neck Bend Y Move'' if used.
 +
 +The X coordinate indicates the looking up-down angle limit in degrees. The Y coordinate indicates the looking left-right angle limit in degrees.
 +
 +The default limits are 60 degrees for looking up-down and 45 for looking left-right. Adjust these ranges if the actor can (or wants to) rotate his head farther or less strongly than this.
 +
 +===== Neck Shift Move Range =====
 +
 +Defines the range of actor head shifting to be mapped to the ''Neck Shift X Move'' and ''Neck Shift Y Move'' if used.
 +
 +The X coordinate indicates the shifting forward-backward angle limit in degrees. The Y coordinate indicates the shifting left-right angle limit in degrees. The shifting is measured in degrees not meters since this is more stable.
 +
 +The default limits are 20 degrees for shifting forward-backward and 12 for shifting left-right. Adjust these ranges if the actor can (or wants to) shift his head farther or less strongly than this.
  
 ===== Reach Scaling RA ===== ===== Reach Scaling RA =====
democap/motiontransferautohuman.1742744563.txt.gz · Last modified: 2025/03/23 15:42 by dragonlord