User Tools

Site Tools


democap:motiontransferbend

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
democap:motiontransferbend [2025/03/23 15:59] – [Use rotation to bend] dragonlorddemocap:motiontransferbend [2025/03/23 16:03] (current) – [Twist Bone Count] dragonlord
Line 120: Line 120:
 Defines the count of bones from the tip towards the base to apply the propagated twisting to. Twisting is equally distributed amongst all affected bones. Defines the count of bones from the tip towards the base to apply the propagated twisting to. Twisting is equally distributed amongst all affected bones.
  
 +====== Align Bone Count ======
 +
 +Count of bones along chain to align orientation with the tip slot orientation starting at first bone after Tip Bone.
 +
 +By default the bending axis is calculated during calibration phase relative to each bone in the chain. This ensures the bending is predictable during motion capture. In some situations it is better to use the tip bone bend axes instead of the calibrated axis stored for individual bones. This ensures the bending is matching the tip bone orientation. A typical use case for this is neck bending. By bending relative to the tip bone instead of the bend axis from calibration phase yields more natural results. What works best depends on the use case and in what order bending is applied.
 ====== Target Tracker ====== ====== Target Tracker ======
 [[democap:motiontransfertracker|Tracker]] to use for target bone. [[democap:motiontransfertracker|Tracker]] to use for target bone.
democap/motiontransferbend.txt · Last modified: 2025/03/23 16:03 by dragonlord