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| dragengine:modules:dragonscript:abstractions [2025/03/13 17:03] – dragonlord | dragengine:modules:dragonscript:abstractions [2026/10/15 17:21] (current) – [Behavior Elements] dragonlord | ||
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| **Behavior Elements** are build on top of the **Scenery Elements** and provide a **composeable** way to build game logic. This is the fastest way to build your game by befitting elements with reusable **behavior** while still retaining all the powerful coupling to other script classes. | **Behavior Elements** are build on top of the **Scenery Elements** and provide a **composeable** way to build game logic. This is the fastest way to build your game by befitting elements with reusable **behavior** while still retaining all the powerful coupling to other script classes. | ||
| - | [[dragengine: | + | * [[dragengine: |
| + | * [[xml_element_classes|XML Element Classes]] | ||
| ====== Scenery Elements ====== | ====== Scenery Elements ====== | ||