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dragengine:modules:dragonscript:abstractions

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dragengine:modules:dragonscript:abstractions [2025/03/13 17:03] – dragonlorddragengine:modules:dragonscript:abstractions [2026/10/15 17:21] (current) – [Behavior Elements] dragonlord
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 **Behavior Elements** are build on top of the **Scenery Elements** and provide a **composeable** way to build game logic. This is the fastest way to build your game by befitting elements with reusable **behavior** while still retaining all the powerful coupling to other script classes. **Behavior Elements** are build on top of the **Scenery Elements** and provide a **composeable** way to build game logic. This is the fastest way to build your game by befitting elements with reusable **behavior** while still retaining all the powerful coupling to other script classes.
  
-[[dragengine:modules:dragonscript:behavior_elements|All about Behavior Elements]]+  * [[dragengine:modules:dragonscript:behavior_elements|All about Behavior Elements]] 
 +  * [[xml_element_classes|XML Element Classes]]
  
 ====== Scenery Elements ====== ====== Scenery Elements ======
dragengine/modules/dragonscript/abstractions.1741885434.txt.gz · Last modified: by dragonlord