dragengine:modules:dragonscript:behavior_actorcutscene
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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| dragengine:modules:dragonscript:behavior_actorcutscene [2025/03/12 19:38] – [Required Behaviors] dragonlord | dragengine:modules:dragonscript:behavior_actorcutscene [2026/11/07 17:12] (current) – dragonlord |
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| {{tag>dragonscript behavior}} | {{tag>dragonscript behavior}} |
| <WRAP youarehere> | <WRAP youarehere> |
| [[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorActorCutscene** | [[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorActorCutscene** |
| </WRAP> | </WRAP> |
| |
| * Default Value: ''cutscene'' | * Default Value: ''cutscene'' |
| * Example (*.deeclass) <code xml><string name='cutscene.controllerName'>playback</string></code> | * Example (*.deeclass) <code xml><string name='cutscene.controllerName'>playback</string></code> |
| | |
| | ===== audioLayerMask ===== |
| | Set layer mask with world layer bits to play audio on. |
| | * Full name: ''cutscene.audioLayerMask'' |
| | * Type: string list |
| | * Default Value: ''audio'' |
| | * Example (*.deeclass) <code xml><string name='cutscene.audioLayerMask'>audio music</string></code> |
| |
| ====== Events ====== | ====== Events ====== |
dragengine/modules/dragonscript/behavior_actorcutscene.1741808288.txt.gz · Last modified: by dragonlord