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dragengine:modules:dragonscript:behavior_actorcutscene

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dragengine:modules:dragonscript:behavior_actorcutscene [2025/03/12 19:38] – [Required Behaviors] dragonlorddragengine:modules:dragonscript:behavior_actorcutscene [2026/11/07 17:12] (current) – dragonlord
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 {{tag>dragonscript behavior}} {{tag>dragonscript behavior}}
 <WRAP youarehere> <WRAP youarehere>
-[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[abstractions#behavior_elementsquick_and_easy_development|Behavior Elements: Quick and Easy Development]] >> **ECBehaviorActorCutscene**+[[:start|Start Page]] >> [[main|DragonScript Scripting Language]] >> [[dragengine:modules:dragonscript:abstractions|Abstraction Layers: How you want to build your Game]] >> [[dragengine:modules:dragonscript:behavior_elements|Behavior Elements]] >> **ECBehaviorActorCutscene**
 </WRAP> </WRAP>
  
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   * Default Value: ''cutscene''   * Default Value: ''cutscene''
   * Example (*.deeclass) <code xml><string name='cutscene.controllerName'>playback</string></code>   * Example (*.deeclass) <code xml><string name='cutscene.controllerName'>playback</string></code>
 +
 +===== audioLayerMask =====
 +Set layer mask with world layer bits to play audio on.
 +  * Full name: ''cutscene.audioLayerMask''
 +  * Type: string list
 +  * Default Value: ''audio''
 +  * Example (*.deeclass) <code xml><string name='cutscene.audioLayerMask'>audio music</string></code>
  
 ====== Events ====== ====== Events ======
dragengine/modules/dragonscript/behavior_actorcutscene.1741808288.txt.gz · Last modified: by dragonlord