* <key>CTRL+MOUSE_RIGHT</key> **dragging**: Move the camera position **forward** and **backwards**.
* <key>CTRL+MOUSE_RIGHT</key> **dragging**: Move the camera position **forward** and **backwards**.
* <key>SHIFT+CTRL+MOUSE_RIGHT</key> **dragging**: Move **closer** or **farther away** from the camera center. This increases/decreases the //Orbit Distance//.
* <key>SHIFT+CTRL+MOUSE_RIGHT</key> **dragging**: Move **closer** or **farther away** from the camera center. This increases/decreases the //Orbit Distance//.
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===== Fly Mode =====
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Optionally fly mode navigation can be used. To enable fly use the menu ''Settings'' -> ''IGDE Settings'' and enable ''3D-View Fly Mode''. Once enabled use <key>MOUSE_RIGHT</key> in a 3D-View to activate fly mode and a second <key>MOUSE_RIGHT</key> to disable fly mode. In fly mode the mouse movement rotates the view and the following keys control the movement:
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* <key>W</key> **pressed**: Move forward
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* <key>S</key> **pressed**: Move backwards
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* <key>A</key> **pressed**: Move left
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* <key>D</key> **pressed**: Move right
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* <key>SPACE</key> **pressed**: Move up
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* <key>SHIFT</key> **pressed**: Move down
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While mouse rotation applies directly the fly mode movement is smoothed. This allows to move larger distances by keeping the keys pressed while also move small distances by shortly tapping the key.
====== Camera Properties Panel ======
====== Camera Properties Panel ======
gamedev/deigde/editors/3dviewnavigation.1586083251.txt.gz · Last modified: by dragonlord