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| gamedev:textureproperties:environmentroom_emissivity_intensity [2019/05/08 22:46] – dragonlord | gamedev:textureproperties:environmentroom_emissivity_intensity [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord | ||
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| - | ~~Title: Skin Texture Property: environmentroom.emissivity.intensity~~ | ||
| {{tag> | {{tag> | ||
| <WRAP youarehere> | <WRAP youarehere> | ||
| - | [[: | + | [[: |
| </ | </ | ||
| - | <WRAP boxheader> | + | ====== |
| - | ====== | + | |
| - | </ | + | Defines the intensity of the environment room emissivity. |
| - | <WRAP boxcontent> | + | |
| - | |Texture Property Name|environmentroom.emissivity.intensity| | + | |
| - | |Description|Defines the intensity of the environment room emissivity.| | + | |
| |Excepted Data Source|1 component value| | |Excepted Data Source|1 component value| | ||
| |Data Range|0 or greater| | |Data Range|0 or greater| | ||
| Line 16: | Line 13: | ||
| |Affected Modules|Graphic| | |Affected Modules|Graphic| | ||
| |Linked Properties|[[environmentroom_emissivity|environmentroom.emissivity]]| | |Linked Properties|[[environmentroom_emissivity|environmentroom.emissivity]]| | ||
| - | </ | ||
| ====== Description ====== | ====== Description ====== | ||
| + | |||
| The **environmentroom.emissivity.intensity** texture property defines the intensity of the emissivity used for an environment room. | The **environmentroom.emissivity.intensity** texture property defines the intensity of the emissivity used for an environment room. | ||