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gamedev:textureproperties:environmentroom_emissivity_intensity

Skin Texture Property: environmentroom.emissivity.intensity

Defines the intensity of the environment room emissivity.

Excepted Data Source1 component value
Data Range0 or greater
Default Value1
Affected ModulesGraphic
Linked Propertiesenvironmentroom.emissivity

Description

The environmentroom.emissivity.intensity texture property defines the intensity of the emissivity used for an environment room.

The value is typically a single component value with the data in the range from 0 or greater.

The default value for this texture property is 1.

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gamedev/textureproperties/environmentroom_emissivity_intensity.txt · Last modified: 2019/05/24 23:43 by dragonlord