Start Page » Game Development with the Drag[en]gine » Skin Texture Properties » Texture Property Database » environmentroom.emissivity.intensity
Defines the intensity of the environment room emissivity.
Excepted Data Source | 1 component value |
Data Range | 0 or greater |
Default Value | 1 |
Affected Modules | Graphic |
Linked Properties | environmentroom.emissivity |
The environmentroom.emissivity.intensity texture property defines the intensity of the emissivity used for an environment room.
The value is typically a single component value with the data in the range from 0 or greater.
The default value for this texture property is 1.