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Start Page » Game Development with the Drag[en]gine » Skin Texture Properties » Texture Property Database » reflectivity.gamma
Defines the gamma correction for the reflectivity.
| Excepted Data Source | 1 component value | 
| Data Range | greater than 0 | 
| Default Value | 2.2 | 
| Affected Modules | Graphic | 
| Linked Properties | reflectivity | 
The reflectivity.gamma texture property is linked with the reflectivity texture property. It defines the gamma correction to be used for the reflectivity values. This can be used to use a linear color space image instead of an sRGB color space image.
The source is typically a single component value greater than 0.
The default value for this texture property is 2.2 which is the gamma correction for sRGB images.
( TODO: example image )