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| gamedev:textureproperties:refraction_distort_strength [2019/05/08 22:21] – dragonlord | gamedev:textureproperties:refraction_distort_strength [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord | ||
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| {{tag> | {{tag> | ||
| <WRAP youarehere> | <WRAP youarehere> | ||
| - | [[: | + | [[: | 
| </ | </ | ||
| - | <WRAP boxheader> | + | ======  | 
| - | ======  | + | |
| - | </ | + | Defines the strength of the refraction distort effect. | 
| - | <WRAP boxcontent> | + | |
| - | |Texture Property Name|refraction.distort.strength| | + | |
| - | |Description|Defines the strength of the refraction distort effect| | + | |
| |Excepted Data Source|1 component value| | |Excepted Data Source|1 component value| | ||
| |Data Range|any value| | |Data Range|any value| | ||
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| |Affected Modules|Graphic| | |Affected Modules|Graphic| | ||
| |Linked Properties|[[gamedev: | |Linked Properties|[[gamedev: | ||
| - | </ | ||
| ====== Description ====== | ====== Description ====== | ||
| + | |||
| The **refraction.distort.strength** texture property is linked to the **[[gamedev: | The **refraction.distort.strength** texture property is linked to the **[[gamedev: | ||
| Line 25: | Line 23: | ||
| ====== Examples ====== | ====== Examples ====== | ||
| + | |||
| <WRAP center 100%> | <WRAP center 100%> | ||
| <WRAP center box 500px> | <WRAP center box 500px> | ||