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Start Page » Game Development with the Drag[en]gine » Skin Texture Properties » Texture Property Database » sound.absorption.lower

Skin Texture Property: sound.absorption.lower

Defines the scaling factor to apply for low frequencies.

Excepted Data Source1 component value
Data Range0 upwards
Default Value0.35
Affected ModulesAudio
Linked Propertiessound.absorption

Description

The sound.absorption.lower texture property defines the scaling factor to apply to sound.absorption for low frequencies. The scale factor changes linearly from lower to upper value depending on frequency. Values for this texture property can be looked up in engineering tables (Sound Absorption Coefficient) using low values around 125Hz divided by the middle values around 1kHz. Typical values are like these:

The source is typically a single positive value including 0.

The default value for this texture property is 0.35.