Start Page » Game Development with the Drag[en]gine » Skin Texture Properties » Texture Property Database » sound.none
Defines if the material is interacting with sound at all.
Excepted Data Source | 1 component value |
Data Range | 0 upwards |
Default Value | 0 |
Affected Modules | Audio |
Linked Properties |
The sound.none texture property defines if the material is interacting with sound at all. This texture property can be make objects become ghost-like to sound as well as helping Audio Modules optimize processing time.
The source is typically a single value of boolean type. 0 to use regular sound processing. 1 to not affect sound processing.
The default value for this texture property is 0.