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| gamedev:textureproperties:variation [2019/05/09 08:40] – removed dragonlord | gamedev:textureproperties:variation [2019/05/24 23:43] (current) – ↷ Links adapted because of a move operation dragonlord | ||
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| + | {{tag> | ||
| + | <WRAP youarehere> | ||
| + | [[: | ||
| + | </ | ||
| + | |||
| + | ====== Skin Texture Property: variation.{u, | ||
| + | |||
| + | Enables texture variation in U and V direction. | ||
| + | |||
| + | |Excepted Data Source|1 component value| | ||
| + | |Data Range|0 to 1| | ||
| + | |Default Value|0| | ||
| + | |Affected Modules|Graphic| | ||
| + | |Linked Properties|-| | ||
| + | |||
| + | ====== Description ====== | ||
| + | |||
| + | The **variation.u** and **variation.v** texture property define if texture variations are used along the texture U and V direction. If texture variations are enabled various texture properties can be defines using a depth of larger than 1. The integral part of texture coordinates in the U and V direction are used to randomly pick a layer from these properties. A value of 0 indicates that texture variations are not used along the U and V direction. A value of 1 indicates that texture variations are used along the U and V direction. | ||
| + | |||
| + | The value is typically a single component value with the data in the values 0 or 1. | ||
| + | |||
| + | The default value for these texture properties are 0. | ||
| + | |||
| + | ====== Examples ====== | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP half column box centeralign> | ||
| + | {{ : | ||
| + | Variation enabled material. Example with colored variation of a base texture. Each tile uses a random layer. | ||
| + | </ | ||
| + | <WRAP half column box centeralign> | ||
| + | {{ : | ||
| + | U-Variation enabled material. Example with colored variation of a base texture. Only U-Variation enabled. Suitable for walls. | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP half column box centeralign> | ||
| + | {{ : | ||
| + | V-Variation enabled material. Example with colored variation of a base texture. Only V-Variation enabled. Suitable for walls. | ||
| + | </ | ||
| + | <WRAP half column box centeralign> | ||
| + | {{ youtube> | ||
| + | Variation Textures | ||
| + | </ | ||
| + | </ | ||