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gamedev:texturepropertylist

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gamedev:texturepropertylist [2025/07/12 13:04] – [Skin Texture Property List] dragonlordgamedev:texturepropertylist [2025/07/14 13:17] (current) dragonlord
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 |[[gamedev:textureproperties:environmentmap|environmentmap]]|Defines a custom environmentmap to use for reflections.|  image  |  (1,1,1,0)  |  X  | | | |[[gamedev:textureproperties:environmentmap|environmentmap]]|Defines a custom environmentmap to use for reflections.|  image  |  (1,1,1,0)  |  X  | | |
 |[[gamedev:textureproperties:environmentroom|environmentroom]]|Defines an environment room to simulate a 3 dimensional on a flat surface.|  image  |  (not set)  |  X  | | | |[[gamedev:textureproperties:environmentroom|environmentroom]]|Defines an environment room to simulate a 3 dimensional on a flat surface.|  image  |  (not set)  |  X  | | |
 +|[[gamedev:textureproperties:environmentroom_tint|environmentroom.tint]]|Defines the tint for an environment room.|  color  |  (1,1,1)  |  X  | | |
 |[[gamedev:textureproperties:environmentroom_size|environmentroom.size]]|Defines the size ratio for an environment room.|  value  |  (1,1)  |  X  | | | |[[gamedev:textureproperties:environmentroom_size|environmentroom.size]]|Defines the size ratio for an environment room.|  value  |  (1,1)  |  X  | | |
 |[[gamedev:textureproperties:environmentroom_mask|environmentroom.mask]]|Defines the environment room mask.|  value  |  1  |  X  | | | |[[gamedev:textureproperties:environmentroom_mask|environmentroom.mask]]|Defines the environment room mask.|  value  |  1  |  X  | | |
gamedev/texturepropertylist.txt · Last modified: 2025/07/14 13:17 by dragonlord