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gamedev:texturepropertylist

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gamedev:texturepropertylist [2022/05/03 17:24] dragonlordgamedev:texturepropertylist [2025/07/14 13:17] (current) dragonlord
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 |[[gamedev:textureproperties:ambient_occlusion_solidity_multiplier|ambient.occlusion.solidity.multiplier]]|Ambient occlusion solidity mask multiplier.|  image  |  1  |  X  | | | |[[gamedev:textureproperties:ambient_occlusion_solidity_multiplier|ambient.occlusion.solidity.multiplier]]|Ambient occlusion solidity mask multiplier.|  image  |  1  |  X  | | |
 |[[gamedev:textureproperties:bounciness|bounciness]]|Defines the bounciness of the surface.|  value  |  0  | |  X  | | |[[gamedev:textureproperties:bounciness|bounciness]]|Defines the bounciness of the surface.|  value  |  0  | |  X  | |
 +|[[gamedev:textureproperties:clip_plane|clip.plane]]|Clip plane.|  value  |  0  |  X  | | |
 +|[[gamedev:textureproperties:clip_plane_border|clip.plane.border]]|Clip plane border.|  value  |  0  |  X  | | |
 |[[gamedev:textureproperties:color|color]]|Albedo color.|  image  |  (0,0,0)  |  X  | | | |[[gamedev:textureproperties:color|color]]|Albedo color.|  image  |  (0,0,0)  |  X  | | |
 |[[gamedev:textureproperties:color_alpha|color_alpha]]|Albedo color with transparency.|  image  |  (0,0,0,1)  |  X  | | | |[[gamedev:textureproperties:color_alpha|color_alpha]]|Albedo color with transparency.|  image  |  (0,0,0,1)  |  X  | | |
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 |[[gamedev:textureproperties:environmentmap|environmentmap]]|Defines a custom environmentmap to use for reflections.|  image  |  (1,1,1,0)  |  X  | | | |[[gamedev:textureproperties:environmentmap|environmentmap]]|Defines a custom environmentmap to use for reflections.|  image  |  (1,1,1,0)  |  X  | | |
 |[[gamedev:textureproperties:environmentroom|environmentroom]]|Defines an environment room to simulate a 3 dimensional on a flat surface.|  image  |  (not set)  |  X  | | | |[[gamedev:textureproperties:environmentroom|environmentroom]]|Defines an environment room to simulate a 3 dimensional on a flat surface.|  image  |  (not set)  |  X  | | |
 +|[[gamedev:textureproperties:environmentroom_tint|environmentroom.tint]]|Defines the tint for an environment room.|  color  |  (1,1,1)  |  X  | | |
 |[[gamedev:textureproperties:environmentroom_size|environmentroom.size]]|Defines the size ratio for an environment room.|  value  |  (1,1)  |  X  | | | |[[gamedev:textureproperties:environmentroom_size|environmentroom.size]]|Defines the size ratio for an environment room.|  value  |  (1,1)  |  X  | | |
 |[[gamedev:textureproperties:environmentroom_mask|environmentroom.mask]]|Defines the environment room mask.|  value  |  1  |  X  | | | |[[gamedev:textureproperties:environmentroom_mask|environmentroom.mask]]|Defines the environment room mask.|  value  |  1  |  X  | | |
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 |[[gamedev:textureproperties:texcoord_scale|texcoord.scale]]|Defines the scaling for texture coordinates.|  value  |  (1,1,1)  |  X  | | | |[[gamedev:textureproperties:texcoord_scale|texcoord.scale]]|Defines the scaling for texture coordinates.|  value  |  (1,1,1)  |  X  | | |
 |[[gamedev:textureproperties:texcoord_rotate|texcoord.rotate]]|Defines the rotation for texture coordinates.|  value  |  0  |  X  | | | |[[gamedev:textureproperties:texcoord_rotate|texcoord.rotate]]|Defines the rotation for texture coordinates.|  value  |  0  |  X  | | |
 +|[[gamedev:textureproperties:texcoord_offset|texcoord.offset]]|Defines the offset for texture coordinates.|  value  |  (0,0,0)  |  X  | | |
 |[[gamedev:textureproperties:transparency|transparency]]|Transparency.|  image  |  1  |  X  | | | |[[gamedev:textureproperties:transparency|transparency]]|Transparency.|  image  |  1  |  X  | | |
 |[[gamedev:textureproperties:transparency_multiplier|transparency.multiplier]]|Transparency multiplier.|  value  |  1  |  X  | | | |[[gamedev:textureproperties:transparency_multiplier|transparency.multiplier]]|Transparency multiplier.|  value  |  1  |  X  | | |
gamedev/texturepropertylist.1651598642.txt.gz · Last modified: 2022/05/03 17:24 by dragonlord