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| dragengine:modules:dragonscript:behavior_component [2025/03/11 18:17] – dragonlord | dragengine:modules:dragonscript:behavior_component [2025/03/13 17:05] (current) – dragonlord | ||
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| {{tag> | {{tag> | ||
| <WRAP youarehere> | <WRAP youarehere> | ||
| - | [[: | + | [[: |
| </ | </ | ||
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| Hence these two use cases are possible depending on the order the behaviors are added: Shape Collision, Component Collision. See [[# | Hence these two use cases are possible depending on the order the behaviors are added: Shape Collision, Component Collision. See [[# | ||
| + | |||
| + | See also: | ||
| + | * [[gamedev: | ||
| + | * [[tools: | ||
| ====== Instance Counts ====== | ====== Instance Counts ====== | ||
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| </ | </ | ||
| - | ===== Events ===== | + | ====== Events |
| This behavior has no events. | This behavior has no events. | ||
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| ====== Optional Behaviors ====== | ====== Optional Behaviors ====== | ||
| - | This behavior does support these optional behaviors: | ||
| * [[behavior_collider|ECBehaviorCollider]]: | * [[behavior_collider|ECBehaviorCollider]]: | ||