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gamedev:remotelaunching

Remote launching allows to launch applications in development on remote devices using the Drag[en]gine Integrated Game Development Environment (IGDE) using the Project Editor. Multiple remote instances can be launched at the same time allowing to easily develop and test network based applications. All remote systems are supported where the Drag[en]gine Remote Launcher can be installed on. While connected the remote launcher synchronizes automatically project files matching the selected profile. This synchronization runs also while the application is running so you can even make live edits if supported by the application. Log files are send back to the IGDE on the main machine so you can watch and examine log files of all instances at the same time.

Network Protocol

Communication with the remote launchers is done using the Remote Launcher Network Protocol. This protocol is based on the Drag[en]gine Network Protocol Specification.

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gamedev/remotelaunching.txt · Last modified: 2024/09/25 07:27 by dragonlord