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gamedev:textureproperties:outline_color

Skin Texture Property: outline.color

Defines the outline color.

Excepted Data Source3 component color
Data Range0 to 1 for all color components
Default Value(0, 0, 0)
Affected ModulesGraphic

Description

The outline.color texture property defines the outline color. If outline.thickness is larger than 0 an outline is rendered around the component. This is typically used to highlight objects or to use cartoon style effects. Outline color is rendered as fully rough material with no reflectivity. This allows outline to be affected by lighting like other skins which makes outlines fit better.

The outline.color value is a 3 components color value with the value of all components located inside the range from 0 to 1. 0 represents 0% light reflectivity for a color component while 1 represents a 100% light reflectivity.

The default value for this texture property is black (0, 0, 0).

Examples

Example usage of outline.* skin texture properties.

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gamedev/textureproperties/outline_color.txt · Last modified: 2020/05/04 19:07 by dragonlord