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democap:uipanelcapture [2022/03/15 19:16] – dragonlord | democap:uipanelcapture [2022/09/02 14:38] (current) – dragonlord | ||
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====== Captured ====== | ====== Captured ====== | ||
- | Opens directory storing animations captured without using " | + | Opens directory storing animations captured without using " |
* Linux: ~/ | * Linux: ~/ | ||
* Windows: %AppData%\DELaunchers\Config\games\e31f1c11-3ca6-c66b-adca-95484bedfc1f\capture\animations | * Windows: %AppData%\DELaunchers\Config\games\e31f1c11-3ca6-c66b-adca-95484bedfc1f\capture\animations | ||
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Sets the play speed in percentage. 100% plays back at normal speed. Higher percentage values play back faster (for example 200% plays at 2x speed) and lower percentage values play back slower (for example 50% plays at 1/2x speed). | Sets the play speed in percentage. 100% plays back at normal speed. Higher percentage values play back faster (for example 200% plays at 2x speed) and lower percentage values play back slower (for example 50% plays at 1/2x speed). | ||
+ | |||
+ | ====== Auto Stop Recording ====== | ||
+ | |||
+ | If checked recording is automatically stopped if the current record time reaches the playtime of the previous recording. This allows to easily record multiple animations for the same captured actor without recording past the playtime of the first recording you have done. If unchecked recording prolongs beyond the existing play time. Existing recordings are not modified but the last recorded frame will be held until the new recording playtime. | ||
+ | |||
+ | ====== Capturable ====== | ||
+ | |||
+ | Select CapturedCharacter to use to capture actor motion capture. If no CapturedCharacter is selected free motion capture is done. Free motion capture is stored in a global directory (see [[democap: | ||
+ | |||
+ | The captured character is marked in the 3D view using a blue actor icon. | ||
====== Stage Directions ====== | ====== Stage Directions ====== | ||
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Typically the motion capture actor sets his left or right arm VR wrist menu to show the session panel. This way he can quickly check on the stage directions in between captures. | Typically the motion capture actor sets his left or right arm VR wrist menu to show the session panel. This way he can quickly check on the stage directions in between captures. | ||
- | To make captures more efficient the Auto Export setting can be enabled in the [[democap: | + | To make captures more efficient the [[democap: |
+ | |||
+ | Auto exporting exports animations into directories of this pattern: <wrap hi> | ||
+ | |||
+ | The “…” button shows a drop down menu with these commands: | ||
+ | |||
+ | ===== Add ===== | ||
+ | |||
+ | Add stage direction. | ||
+ | |||
+ | ===== Remove ===== | ||
+ | |||
+ | Remove selected stage direction. | ||
+ | |||
+ | ===== Remove All ===== | ||
+ | |||
+ | Remove all stage directions. | ||
+ | |||
+ | ===== Rename ===== | ||
+ | |||
+ | Rename stage direction. | ||
+ | |||
+ | ===== Cut ===== | ||
+ | |||
+ | Copy selected stage direction to clipboard and remove it. | ||
+ | |||
+ | ===== Copy ===== | ||
+ | |||
+ | Copy selected stage direction to clipboard. | ||
+ | |||
+ | ===== Paste ===== | ||
+ | |||
+ | Paste stage direction from clipboard if one is present. | ||
+ | |||
+ | ===== Import ===== | ||
+ | |||
+ | Import stage directiosn from [[xml_stagedirs|*.stagedirs.xml]] file. | ||
+ | |||
+ | ===== Export ===== | ||
- | Auto exporting exports animations into directories of this pattern: <wrap hi>< | + | Export all stage directions to [[xml_stagedirs|*.stagedirs.xml]] file. |